Chaos Games


Here’s my ratings of the chaos games I’ve played based on the system set out here. Reminder of the ideal property values below:

  • Funny – Serious (W = 3): Should be very funny, pretty much the point of the game.
  • Luck-based – Skill-based (W = 3): Pretty much entirely luck-based, so you just feel unlucky when things go wrong as opposed to annoyed at yourself.
  • Short – Long (W = 2): Fairly short, want to be able to reset often.
  • Forgiving – Punishing (W = 2): Should be quite punishing, more funny when things go wrong for them to go REALLY wrong.

Owned

Survive: Escape from Atlantis! (BGG)
Brilliantly funny game about punishing others’ greed as they put all 3 of their people on one boat.

  • Funny – Serious: 8/10
    • Very funny as people fly off the board, although can rub some people the wrong way.
  • Luck-based – Skill-based: 10/10
    • VERY luck based, your plans can be ruined at the roll of someone else’s dice.
  • Short – Long: 7/10
    • A tad too long, you can know very well you’ve lost and the game just keeps going.
  • Forgiving – Punishing: 10/10
    • Things can go hilariously very wrong for you in this game.

Final score: 8.8/10

Incan Gold (BGG)
Brilliantly funny game about the game itself punishing (or rewarding) your own greed.

  • Funny – Serious: 8/10
    • Very funny as people win big or lose hard, although can rub some people the wrong way.
  • Luck-based – Skill-based: 10/10
    • Pretty much gambling.
  • Short – Long: 10/10
    • Super short and intense rounds.
  • Forgiving – Punishing: 10/10
    • Things can go hilariously very wrong for you in this game, and it’s always your own fault for being too greedy.

Final score: 9.4/10

Galaxy Trucker (BGG)
An incredibly stupid game about constantly sending your own spaceship to die.

  • Funny – Serious: 9/10
    • Very funny as people get constantly screwed over, although occasionally things can go way too bad for one person in particular which isn’t as fun.
  • Luck-based – Skill-based: 10/10
    • It doesn’t really matter how you make your ship, you’ll still get screwed over somehow.
  • Short – Long: 5/10
    • Rounds can go a little long with someone out in the first few cards.
  • Forgiving – Punishing: 10/10
    • This game does not hold back at tearing your ship apart.

Final score: 8.7/10